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Median XL: Ultimative V5

Median XL: Ultimative V5

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Important Notes
- Characters not compatible with previous Ultimative versions. This is the last wipe, so calm down.
- Do not play with Median XL 005 characters, they won't work. Neither will your shared stash. To fix this, make sure your [save] folder is empty.
- Do not run on -direct -txt. Or game won't load.

Changelog
v04->v05
- This is about 10% of the changelog. You no longer have an excuse not to read it!
General
    A lot (I mean it) of misc. changes to smoothen the game, not mentioning them to make changelog readable. The obvious ones won't be mentioned either.
    Some bugfixes that won't be mentioned either. If they are not happening again, why do you need to know them? Razz
    Character Orb: now works flawless.
    Several new Uberquests and Uberbosses.
    Increased Inventory size.
    Elemental runes: reduced required level to 100
    Mephisto reanimate is now visible (and he appears on uldyssian uberquest, replacing Izual)
    Secret Runes now actually add damage.
    Fresh Characters start with 3 signets of gold. (brotip: cube them)
    Increased base run/walk speed for all characters
    All new runes (Stones+Unknown Skull) no longer drop from Kabraxis Uberquest, they drop from Act 3 Sewers now!
   
Levels (HUGE CHANGES):
    Modified following levels: All towns, Graveyard, Act 3 Sewers (new uber), River of Flame, Wolrdstone Keep 4, Flayer Dungeon 3, Sewers lvl 2
    Increased size of some mazes.
    Some places like Den of Evil, become bigger depending on difficulties.
    ALL densities scale with difficulty level, and are no longer equivalent like in older patches.
    Sets, New Sets and New Runewords:
    Rebalanced.
   
Unique Items
    Added 72 Sacred Uniques (non class-specific weapons)
    Reduced heal after kill from some of the new uniques.
    Removed %avoid from some items to disable 100% avoid assassin.
    Rebalanced many uniques too.
   
Quests:
    Baal (Destruction): the entire quest is now harder.
    Act 3: Khalim's Will is now dropped by Lachdanan.
    Act 2: Staff of Kings is now dropped by Plaguewrath.
   
Uberquests:
    Kabraxis: increased doom level of skeletons
    Secret Boss: only killable with purify now
    Diablo Clone: reduced lags, 2nd,3rd,4th generation of griswolds dont leave corpses, removed annoying screen shakes.
    Uldyssian: Baal images have halved HP now, moved uber to duriel's lair, changed Uldyssian AI, and a new skill.
    Tran Athulua: lowered arrowside proc to 5%. Of course it used to be harder than dunc if you sucked.
   
Characters
    Lowered some mana costs from a few (o)skills due to requests.
    Amazon
    Dragonlore: slightly reduced damage
    Balefire: increased damage
    Assassin
    Bionetic Blast: removed.
    New Skill: Dark Spirit - energy based summon with many spells
    Batstrike: bats now have slow and chance for AoE attack
    Starbrust: shurikens now pierce enemies, added 1 ND to compensate. (talk about AoE now)
    Perfect Being: starting avoid is 25% down from 30%.
    Druid
    Force of Nature: now (also) adds (some) flat elemental damage to weapon.
    Idol of Sc.: increased nova ranges, FRW starts at 0 (not -40), shoots 4 novas, reduced def bonus / stun / added ND to compensate.
    Pummel: reduced ND from 3 to 2.
    Quill Storm: reverted, now gets quills per level, removed magic damage bonus to compensate.
    Acid Fiends: now add all elemental damage instead of just poison.
    Necromancer
    Vodooshot: no longer invisible
    Deathlord: now adds 80% FRW
    Paladin
    Scourgues: now have 5% chance to cast lifeblood on attack.
    Lemures: spirits now pierce enemies, added ND to compensate.
    Resonance: duration multiplied by 4.
    Searing Light: reduced ND from 3 to 2, changed damage type to physical, doubled range
    Ring of Light: removed
    Blazing Fury: replaces Ring of Light, buff that periodically sends fire novas that knockback and also buffs the char.
    Sunstonrm: now called Winterstorm, deals cold damage, changed graphics.
    Sorceress
    Pyroblast: small speed boost
    Lorenado: gains a new tornado every 10 (soft) levels.

    Oskills
    Summon Dual Veil King: second summon no longer dies from 1 hit
    Recipes (see: Cube Recipes thread)
    I Am Rich Gem: no longer dropped by secret boss, now requires 3 (changed) trophies again.
    Downgrade Shards: cube any shard (except #1, of course) in the cube alone to get the lower shard and a 1 equivalent.
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