//有关根据life和敌对状况自动退出的一些配置
Chicken Life Action: 1 //exit game或back to town (数值1和2) 默认是1
Chicken Life Toggle: 1, VK_F //血保开关,''"'
Chicken Hostile Toggle: 1, -1 //敌对血保开关
Chicken Hostile Nearby Toggle: 1, -1 //敌对在附近血保开关
// 一些关于如何保命的数字定义,HC玩家要充分利用^^
Chicken Life: 0 //血保数值
Chicken Life Percent: 50 //血保百分比0~100
Chicken Hostile Life: 0 //血保数值
Chicken Hostile Life Percent: 50 //百分比 0~100
Chicken Hostile Nearby Life: 0 //血保数值
Chicken Hostile Nearby Life Percent: 20 //百分比0~100
Reveal Level Automap Key: -1 //开当前区域地图
Auto Reveal Act: 1 //自动开全部地图
AutoMap Toggle: 1, -1 //自动显示小地图
Auto Next Game Name: 1 //自动记忆上一游戏名
Auto Next Game Password: 1 //自动记忆上一游戏密码
//Locale MPQ:"d2locale.mpq" //加载中文字库
Input Line Toggle: 1, -1 //GAME中的聊天编辑功能(复制粘贴)
Game Time Toggle: 1, -1 //游戏时间显示 开
Clock Toggle: 1, -1 //实际时间显示 开
Layer Level No Toggle : 0, -1 //显示场景编号
Server Ip Toggle: 1, -1 //显示GAME IP
Area Level Toggle: 1, -1 //显示场景等级
Automap Active Rooms Colour: 0x77 //地图上活动区域颜色
Automap Ready Rooms Colour: 0x77 //地图上已准备区域颜色
Automap Screen Area Colour: 0x55 //地图上屏幕区域颜色
Mini Shrines Toggle: 1, -1 //地图上显示神殿开关
Life Bar Transparency: 2 //血槽透明度
Life Bar Colour: 0x08 //血槽颜色
Perm Show Orbs Toggle: 1, -1 //永久显示life/mana 开
// 当遇见危险怪物(如black soul)且你的4r低于临界值时,可自动退出游戏或回城。
Dangerous Monster Action: back to town //危险时采取的动作,exit game或back to town (数值1和2)
Dangerous Monster Chicken Toggle: 0, VK_NUMPAD8
//格式Dangerous Monster[Monster Index 1, Monster Index 2]: resistance type, resistance threshold
// resistance type can be one of fr, cr, lr, pr; resistance thresold ranges between -127 and 128
// for example:
Dangerous Monster[Burning Soul 2, Black Soul 2]: lr,-30 // fr, cr, lr, pr 作者: bssk088 时间: 2010-12-14 10:18 标题: d2hackmap.cfg配置文件详细内容,第二部分!
//Act3:
Minimap Cells[Flayer Jungle][The Gidbinn]: 1 //吉得宝
Minimap Cells[Kurast Bazaar][Ruined Temple]: 1 //库拉斯特商场-残破神殿
Minimap Cells[Durance of Hate Level 1][Durance of Hate Level 2]: 1 //憎恨的囚牢1-憎恨的囚牢2
Minimap Cells[Durance of Hate Level 2][Durance of Hate Level 3]: 1 //憎恨的囚牢2-憎恨的囚牢3
//Act4
Minimap Cells[Plains of Despair][Izual on Minimap]: 1 //绝望平原-衣卒而
Minimap Cells[River of Flame][Hellforg on Minimap]: 1 //火焰之河-地狱熔炉
Automap Party Default: 1 //小地图显示队友
Automap Names Default: 1 //小地图队友名字
Hidden Corpses Toggle: 0, -1 //地面隐藏尸体开关 1 隐藏 0 不隐藏
Automap Corpses Toggle: 0, -1 //小地图显示怪物尸体显示开关
//Normal Corpse Colour: 0x08 //普通怪物尸体颜色
//Boss Corpse Colour: 0x08 //boss尸体颜色
//Minion Corpse Colour: 0x08 //随从尸体颜色
//Champion Corpse Colour: 0x08 //金怪尸体颜色
//Monster Corpse Colours[0+]: 0x08 //指定怪物尸体颜色
//Monster Corpses[0+]: 1 //指定怪物地面尸体隐藏设置,1显示,0隐藏
Party Player Text Colour: 2 //组队玩家小地图名字颜色
Neutral Player Text Colour: 9 //中立玩家小地图名字颜色
Hostile Player Text Colour: 1 //敌对玩家小地图名字颜色
Neutral Player Colour: 0x6f //中立玩家小地图图标颜色
Hostile Player Colour: 0x5b //敌对玩家小地图图标颜色
Friend Minion Colour : 0x7f //队友随从颜色
Player Minion Colour: 0xcb //自己的随从颜色