技能计算参数及其注释
calc1:par1
*calc1 desc:% target hp min damage
calc1:par2
*calc2 desc:% target hp max damage
calc3:par5
*calc3 desc:% damage to do as elemental
技能参数设置及其注释
Param1:60
*Param1 Description:% of base monster HP min damage
Param2:100
*Param1 Description:% of base monster HP max damage
Param3:8
*Param1 Description:radius (half squares)
Param4:1
*Param1 Description:additional radius/level (half squares)
Param5:50
*Param5 Description:% damage to do as elemental
注:Param1和Param2段,60%~100%的怪物基础生命伤害(即不受多人游戏怪物生命提高的影响,不管是几人游戏,所造成的伤害都是按怪物在1人游戏时的生命值计算)。
技能类型
EType:fire
注:结合Param5段,即50%的伤害转换为火伤害。
火珠的两个相关属性 UniqueItems.txt
-% To Enemy Fire Resistances
porp2:pierce-fire
min2:3
max2:5
+% To Fire Skill Damage
porp3:extra-fire
min2:3
max2:5
Properties.txt
-% To Enemy Fire Resistances
code:pierce-fire
stat1:passive_fire_pierce
*desc:Negates % of Enemy Fire Resistance
+% To Fire Skill Damage
code:extra-fire
stat1;passive_fire_mastery