刚刚下完了呵呵,弄个简单的汉化我们去国外爽爽
CHANGELOG (READ IT ALL)
Median XL Ultimative v4
Uberquests
New Uberquest: Diablo Clone (Multiplayer)
New Uberquest: Secret Boss - Spawned by killing Punishement Turrets in Kingdom of Shadow
Other
Changed frequency of some set drops.
Leech penalties halved for terror/destruction
You can gamble jewels now
城镇里可以传送了
New item - Toy Box - Better version of the gift box (Sacred)
Visual
Changed/Recolored skill graphics for: Ghost Arrow, Barrage, Phalanx, Ricochet, Enfilade, Fairy Ring, Pounce, Spirit of Venegance, Batstrike, Crucify, Queen of Blades,Barrier Strike, Scorpion Blade, Stormcrows, Wychwind, Maelstrom, Electrofield Sentry, Blink, Starbrust, Shower of Rocks, Stormblast, Wolf Companion, Mythal, Summon Acid Fiends, Cascade, Spore Shot, Nova Shot, Fragmentation Shot, Vodoo Shot, Fireheart Totem, Stormeye Totem, Frostclaw Totem, Summon Shadows, Summon Rampagors, Summon Lamias, Summon jinn, and Flamestrike.
Bugfixes / Random Changes
Rathma's Chosen: fixed duration description.
Added long HP bar to Belial and Infernal Contraption
Spin to Win: Removed from All is One set crown because its buggy.
Shunpo: reduced mana cost from 250 to 25.
Talon's Hold: increased reanimate chances.
Athulua: volcanic shrine now has 10% chance to summon her
Deity's Bow Bonus Recipe: 25% chance, works only unique items only now.
SSSU Nagi: shunpo oskill is 10-20 instead of 1-50
Quov Tsin's Talisman: reduced pierce from 100 to 35. Refind it.
Rodeo's Tramplers: doesnt have Cow Morph anymore. Refind it.
Paladin Scourges: now use crucify as main attack
Edyrems and Amazon Warriors: now use heavy armor.
Uldyssian: gets mad if he's not with his friends.
Uldyssian: reduced HP to 1/2, after increasing it by 3. Q_Q
I Am Rich Gem: Now dropped by new Secret Boss in Kingdom of Shadow
Barbarian
野蛮的仆从开始于3个,并且会跟随了
Guardian Spirits: 50% chance to cast Bear claw on attack, 100% chance to cast stampede on death
Defender Spirit: 50% chance to cast retaliate on attack
Protector Spirit: 100% chance to cast bloodlust on death, 1% thunderslam on attack
ALL OLDER VERSIONS (VERY IMPORTANT - READ IT!)
Other/Important
All Uber Bosses / Act Bosses / Quest Bosses / Superuniques now have a long health bar.
New Uberquest: Athulua - Visit modding guides for more information.
New Uberquest: Uldyssian - Visit modding guides for more information.
Several charms merged, and resized to 1x1.
Shrines no longer have text-walls.
雇佣兵全装备了,除了戒指
目标承受附加伤害对范围攻击有效了
出售上限 x10.
Only SU's/Sets can be used for Learning Sigs.
多人在线游戏时:
世界之基石全部启用,包括被动技能
Ape Set enabled.
Reserved Uniques added.
Jewelcrafting: ilvl reduction lowered from 15% to 5%
Amazon
魔法箭: ND 从 6 降为 2 (HUGE damage buff), 每 4 级加一个数量
Moonbeam: Starts at 1 second duration, +0.2 per level
火元素: starts at 5 elementals, 上限为 25 (up from 15).
Blood Elementals now have 20% chance to cast Fire Cannonade on Death.
Barrage now gains +4 arrows per level
Hyena Strike: %DR capped at 10% (down from 50%)
Barrage: changed mechanics, new barrage density is high for very low time but leaves less arrows for a long period of time.
Fire elementals: 50% Fire pierce every 10 hard point, 10% FSD per hard point
Assassin
Way of the Gryphon: slightly ncreased damage.
Beacon: Now starts at 10% velocity +2% per soft point.
Shadow Refuge: Now has doubled total duration.
Perfect Being: removed useless 'hits until death' string.
完美表现: 最初为 30% 闪避, +1.25 per hard point
Batstrike: Bats now get half of perfect being avoid bonus
Psychic Scream: flee duration is 4 seconds up from 2, gains 0.2 second duration per point.
Queen of Blades: Now starts at 2 minutes.
Barbarian
Runemaster: starts at lower def bonus but gains 0.5 def per hard point.
毒蛇光环: 最高达50%缓速目标.
Bear Stance: now starts at 25%DR +1%DR per hard point, now capped at 100%DR. Gets 5% extra damage per soft point.
Stormblast: reduced weapon damage from 3/4 to 1/2
Overkill: now starts with 40 axes and gains 5 per hard point.
Bear claw: now starts with no mana cost.
Druid
火元素: 每15个硬性点数增加一个数量
夺命女妖: 每15个硬性点数增加一个数量, 并显示精灵数
Freezing Gale: reduced base mana cost, slightly increased damage, reduced NextDelay from 3 to 2, now leaves a 'Lightning Arena'-alike circle that will stay for some time dealing cold damage.
Tremor: base range is now 15 (down from 25) but increases by 1 per level, and max damage is 25 up from 21.
Ferocity: reduced %IAS bonus.
Necromancer
Embalming: Now starts at 0% Hp (down from 20%) but gains 5% hp per hard point (up from 4%). %Mana regen reduced to 10% per level.
Famine: Now starts at 10% life leech +1% per point.
Rathma's Chosen: doubled duration, minions get 50% velocity +1% per level.
Talon's Hold: highest reanimate chance is 10% down from 60%, to reduce lag if maxed.
Burning Veil: Now gains +0.4 seconds effect duration per character level.
Paladin
Plague: now grants 1% block chance.
Blood Thorns: increased damage by 50%.
Lemures: increased damage by 50%.
Terror Strike: added 100% increased base defense (150% base).
Merkabah: now starts with doubled duration.
Sorceress
Summon Familiar: now gets extra summon every 5 hard points.
Miasma: increased damage.
Nova Charge: now costs 200 mana, starts at 1 min duration, +20s/lvl.
Hive: now costs 200 mana, starts at 1 min duration, +20s/lvl.
Chronofield: now has doubled duration and halved mana cost.
Firedance: doubled starting damage bonus and doubled damage bonus per level.
Abyss: doubled damage, increased range.
Oskills
瞬破: can now be used with lances and naginatas.
Dark Summoning: timer reduced to 5 seconds.
Path of Flames: mana cost fixed at 200, starts with 1 minute duration +30s/lvl.
雷鸣大熊: 不再需要法杖
Arrowside: Now has a skilldesc.
Cow Rush: Now has a skilldesc.
Punisher Barrage: Now has a skilldesc.
Stampede Nova: Now has a skilldesc.
Monsters
Cave Snappers: doubled hp regen.
Sleeping Cave Snappers: now have tripled regen (10 times bigger than grubbers)
Baalspawn: now has 90% avoid on destruction
Baalspawn: 33/66/100 Fire Pierce, 10% chance to spawn with 99% avoid. Increased Hp/resis.
Destoryer Shaman: changed skill to Death Star to avoid lag.
Uberquests
Kingdom of Shadows: darkwardens now have a small chance to spawn there, casting tremor on death.
Rathma Square: now spawns flying scimitars with huge life regen.
Akarat: followers now have 50% ctc thunder hammer when they get hit, so careful with prebuffing!
Inarius Secret Uberquest: minions now cast deahtstrike on death.
Tran Athulua: amazons have 8% crushing blow now, 10% chance to cast arrowside on death.
Uberbosses
Infernal Machine: now has 1%ctc Deathstrike when damaged.
Death Projector: now has 1%ctc Death Spiral when damaged... QQ
Tal Rasha: now casts deadly Elementals (druid skill with 8 extra missiles), avoid this at any cost!
Bartuc: now has 75% avoid, minions have 25%.
Fautzinville Robot Bosses: now have 80% avoid on terror and 90% on destruction, cast dark summoning when struck.
Skovos/Philios/Lycander: they now have 80% avoid
Malic: 90% avoid in destruction.
Assur: Now has 50% Avoid.
High Cleric Dorian/Gray: 25% Avoid, and doubled Life.
Creature of Flame: 90% all resistances, slightly increased HP.
Ennead Necromancers: 30/60/90 All Res, slightly increased HP in destruction.
Death Projector: 80% all res on all difficutlies.
Master Control System: Doubled HP (trololol)
Azmodan: Increased HP
Brother Laz: reduced hp to 25% , 50% avoid.
Belial: now has 25% avoid
Zakarums Avatar: Avoid in dest increased to 90% (up from 75%)
Lucion: Health increased by 50% on all difficulties.
Malics Messenger : now has 75% avoid.
Imperius: 50% all Res on all difficulties / 75% avoid on destruction.
Malthael: 50% all Res on all difficulties / 75% avoid on destruction.
Juris Khan: 100% CTC Spinning Mind Flay on Death - 90% all res.
Horazon's Familiar: 95% all res.
Lord Primus: increased health by 25%.
Dark Star Dragon: 75% all resistances.
Superunique Bosses
Blood Raven: 1% Barrage when struck, Increased Life, 25/50/75 All Res, Fireball Sentry on Death
Griswold: 30/60/90% Avoid - 25/50/75 ctc SoR on attack.
The Smith: 30/60/90% all res - 25% ctc Nightmare on attack.
Radament: 30/60/90% Avoid.
The Summoner: 1%ctc Trinity Nova when Struck, 75% all res, doubled life.
Izual: now has 25/50/75% avoid
Ancients: 90/93/96% avoid and 100% ctc tremor on death, increased HP.
Shenk: 90% Avoid and 30/60/90 All res
Densities
Blood Moor: increased density in hatred by 5x
Tran Athulua: increased density in destruction by 40%
Fautzinville: reduced density in hatred/terror by 25%.
Items
Rebalanced all 通灵宝珠.
Elixirs: now last 1 minute instead of 20 seconds.
Optical Detector: now gives resistances and all stats.
苹果,3秒回血
Gift Boxes - New item type, that can be found from specific bosses.
所有信息参见
http://modsbylaz.14.forumer.com/viewtopic.php?t=24559
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本帖最后由 GCGGCG 于 2012-5-30 00:33 编辑 ]