Heyo everyone! Since Khejan labrynth won't be added to the mod, I thought I'd release a new version with a few more changes and bugfixes.
下载地址:官网注册可见
http://modsbylaz.14.forumer.com/viewtopic.php?t=25180
Important Notes
- Do not play with Median XL 005 characters, they won't work. Neither will your shared stash. To fix this, make sure your [save] folder is empty.
- Do not run on -direct -txt. Or game won't load.
Mod Information
1. GENERAL CHANGES
- Over +150 new Sacred Uniques, on top of the already existing ones.
- New Uberquest: Kabraxis, Thief of Hope
- New Uberquest: Athulua, Amazonian Goddess
- New Uberquest: Uldyssian, Edyrem King
- New Challenge: Level Challenge 0
- 3 New Tribute Sets
- Over 50 new secret Runewords
- 7 new Runes
- Mercenaries can use all gear except rings
- Balance Changes (see below)
- a LOT more!
BALANCE CHANGES
v03 Single/Multi Player
Character Orb: No longer useable at level 120 due to a bug.
Sunstone of the Elements: due to whining, it has now fixed -10% pierce.
Fixed a few Superunique health bars.
ID on Char orb no longer gives same stat as Emerald. Thanks rad82
Kabraxis totem now should be killable at players 8
If you have RW Necro Dagger, please remove it from your stash.
Prevented some superuniques to have overflow at p8, thanks gregbm2
High increase to ancients hp, now have 90/93/96 %avoid
5 Dunc Bosses (not assur) Now have 95% avoid on dest
New Challenge: Level 0 Challenge! <CLICK HERE>
Exp Loss at high levels fixed - Thanks rad82 / kambala
Only SU's/Sets can be used for learning sigs
3x signets of experience = 1 Greater Signet of Experience
3x signets of gold = 1 Greater Signet of Gold
5x signets of Learning = 1 Large Signet of Learning (new item)
5x Large Signets of Learning = 1 Greater Signet of Learning
Mutliplayer - Only
All Cornerstones of the World are enabled
Apeset is enabled
Secret Uniques enabled
Dupe Recipe Disabled
Jewelcrafting: jewels loose 5% of their ilvl instead of 15%.
v02b Mutliplayer
Other
Enabled all cotws. (oskills)
Ape Set enabled.
Reserved Uniques added.
Drop rate for SU/SSU/SSSU is 5:2:1
Dupe Recipe: disabled
Jewelcrafting: ilvl reduction lowered from 15% to 5%
3x signets of experience = 1 Greater Signet of Experience
3x signets of gold = 1 Greater Signet of Gold
5x signets of Learning = 1 Large Signet of Learning (new item)
5x Large Signets of Learning = 1 Greater Signet of Learning - for easier trading.
Uniques CAN be used to make learning signets.
Note: Signet of Learning = 1 Stat point, Large SoL = 5 Stat points, Greater SoL = 25 stat points.
v02b
Bugfixes
Fixed a few descriptions
Snake Stance now caps at 50%, instead of 55%.
Sky Siege now uses IAS.
Kabraxis Spawn Bug - Fixed. It will likely not happen anymore.
Fixed bugged Token Recipes.
Sunstone of the Elements: now drops at TA entrance. Old one is unusable. PM me for a fixed one.
Uberbosses
Athulua: Doubled level of all Spells, Spawns with 10 rats, Summons packs of 3, increased hp by 33%. Now drops Deity's Bow.
Uldyssian - Increased health by 300%. Please. Cry.
Uldyssian's Ghosts - Now have huge thorns damage, they pierce poison and use Scorpion Blade. Oh my QQ.
Uldyssian Sword - Has now 50% chance to drop instead of 100%. Ha ha.
Uldyssian Memories (Baal Images): reduced HP, Damage, AR, res, avoid.
**If you decide to stay in old patches because of these buffs, I don't care, good luck killing baal images legitly without reaching sprite limit, and no reward from athulua!
v02a
Minimal Fixes
Community set no longer has two belts. Derp.
Most of the items (such as quiet crafts) no longer spawn with apple-affixes.
Other not worth mentioning bugfixes.
General
Several charms merged, and resized to 1x1. High level ones can be cubed for a new refreshed one; while the three sunstones need to be re-done (level challenge 1)
Rarity of SSSU Jewels is no longer 1 (which was equal to every single cotw = impossible to find)
Uberquests
New Uberquest: Athulua - Visit modding guides for more information.
New Uberquest: Uldyssian - Visit modding guides for more information.
Skills
Burning Veil: Now gains +0.4 seconds effect duration per character level.
Barrage: changed mechanics, new barrage density is high for very low time but leaves less arrows for a long period of time.
v01c (2)
Fixes
Snake Stance Skilldesc Fixed
Fixed Set Crown (Community Set) - refind it
Griswold on attack proc now works
Fixed Dropped Mystic Orbs
Fixed a few Ruenwords
v01c
Fixes
Nexus Crystal + Character orb now works - Thanks RollsRoyce
Unkown Skull now drops.
Other
Scroll of Resistances from Anya quest is unusable but cubable with sunstones.
All Uber Bosses / Act Bosses / Quest Bosses / Superuniques now have a long health bar.
Items that have been lottery-reciped cannot be duped.
Barbarian
Bear claw: now starts with no mana cost.
Necromancer
Talon's Hold highest reanimate chance is 10% down from 60%, to reduce lag if maxed.
Paladin
Merkabah: now starts with doubled duration.
Character Orb
Added over 50 Recipes.
Total Recipes amount is over 70 now.
Items
Optical Detector: now gives resistances and all stats.
SSSU Gothic Plate: reanimate changed from Izual to Inarius.
SSSU Arrow Quiver: Arrowside proc is now 1% down from 2%.
SSSU Belt: Removed 'blinds target' (too overpowered) replaced with 5% slow.
Laz's Lamen and Segolias Fenrir's Mercy (Set Amulets) are now belt and need to be re-found.
Elixirs: now last 1 minute instead of 20 seconds.
Kabraxis' Soul Charm: Max res is now 0-5% down from 5%.
Monsters
Destoryer Shaman: changed skill to Death Star to avoid lag.
Akarat's Follower: reduced when-hit proc from 100% to 50%.
Uberlevels
Tran Athulua: Amazon's death proc chance reduced to 10%, reduced Crushing Blow from 15% to 8%.
Bosses
Assur: Now has 50% Avoid.
High Cleric Dorian/Gray: 25% Avoid, and doubled Life.
Blood Raven: 1% Barrage when struck, Increased Life, 25/50/75 All Res, Fireball Sentry on Death
Griswold: 30/60/90% Avoid - 25/50/75 ctc SoR on attack.
The Smith: 30/60/90% all res - 25% ctc Nightmare on attack.
Radament: 30/60/90% Avoid.
Alpha/Beta/Gamma/Delta/Epsilon: 5/10/15 chance to cast Dark Summoning when Struck.
Baalspawn: 33/66/100 Fire Pierce, 10% chance to spawn with 99% avoid. Increased Hp/resis.
Creature of Flame: 90% all resistances, slightly increased HP.
The Summoner: 1%ctc Trinity Nova when Struck, 75% all res, doubled life.
Ennead Necromancers: 30/60/90 All Res, slightly increased HP in destruction.
Death Projector: 80% all res on all difficutlies.
Master Control System: Doubled HP (trololol)
Azmodan: Increased HP
Brother Laz: reduced hp to 25% , 50% avoid.
Izual: now has 5/50/75% avoid
Belial: now has 25% avoid
Ancients: 25/50/75% avoid and 100% ctc tremor on death
Shenk: 90% Avoid and 30/60/90 All res.
Zakarums Avatar: Avoid in dest increased to 90% (up from 75%)
Lucion: Health increased by 50% on all difficulties.
Malics Messenger : now has 75% avoid.
Imperius: 50% all Res on all difficulties / 75% avoid on destruction.
Malthael: 50% all Res on all difficulties / 75% avoid on destruction.
Juris Khan: 100% CTC Spinning Mind Flay on Death - 90% all res.
Horazon's Familiar: 95% all res.
Lord Primus: increased health by 25%.
Dark Star Dragon: 75% all resistances.
Malic: 90% avoid in destruction.
Quov Tsin: Reanimate no longer uses Hive.
Bull Prince Rodeo: Reanimate no longer uses Hoof Stomp.
Andariel: Reanimate no longer uses Hive.
Inarius: Reanimate no longer uses Guard Tower-
Tal Rasha: Reanimate no longer uses Elemental.
Baal/Diablo/Mephisto: Reanimates no longer use respawner.
Duriel: Reanimate no longer has void archon aura.
OLDER VERSIONS:
v01b
Important Bugfixes
All challenges that used the swirlies animation are fixed (none of them worked in v01a)
Densities
Blood Moor: halved.
Assassin
Queen of Blades: Now starts at 2 minutes.
Items
Mystic Orbs dropped from monsters now work.
Other
Starting Charm: no longer disables Jester Cap from being used.
v01a
Other
Shrines no longer have text-walls.
Mercenaries can wear belts/boots/gloves/amulets.
'Target Takes Additional Damage of X' works with ranged attacks.
Incrased psicrown skill range as rare affix.
Apples now regen 100% of your life in 3 seconds.
Increased gold sell cap for ALL NPCs by x10.
Amazon
Ghost Arrow: reduced ND from 6 to 2 (HUGE damage buff), 1 arrow every 4 levels
Moonbeam: Starts at 1 second duration, +0.2 per level
Blood Elementals: starts at 5 elementals, cap is now 25 (up from 15).
Blood Elementals now have 20% chance to cast Fire Cannonade on Death.
Barrage now gains +4 arrows per level
Wyrmshot now gets extra target every 3 levels.
Hyena Strike: %DR capped at 10% (down from 50%)
Assassin
Way of the Gryphon: slightly ncreased damage.
Beacon: Now starts at 10% velocity +2% per soft point.
Shadow Refuge: Now has doubled total duration.
Perfect Being: removed useless 'hits until death' string.
Perfect Being: Now starts at 30% avoid, +1.25 per hard point
Batstrike: Bats now get half of perfect being avoid bonus
Psychic Scream: flee duration is 4 seconds up from 2, gains 0.2 second duration per point.
Barbarian
Runemaster: starts at lower def bonus but gains 0.5 def per hard point.
Snake Stance: %slow cap is now 50%.
Bear Stance: now starts at 25%DR +1%DR per hard point, now capped at 100%DR. Gets 5% extra damage per soft point.
Stormblast: reduced weapon damage from 3/4 to 1/2
Overkill: now starts with 40 axes and gains 5 per hard point.
Druid
Elemental: now gains an extra elemental every 15 hard points.
Hunting Banshee: now gains an extra missile every 15 hard points, and shows spirit amount.
Freezing Gale: reduced base mana cost, slightly increased damage, reduced NextDelay from 3 to 2, now leaves a 'Lightning Arena'-alike circle that will stay for some time dealing cold damage.
Tremor: base range is now 15 (down from 25) but increases by 1 per level, and max damage is 25 up from 21.
Ferocity: reduced %IAS bonus.
Necromancer
Embalming: Now starts at 0% Hp (down from 20%) but gains 5% hp per hard point (up from 4%). %Mana regen reduced to 10% per level.
Famine: Now starts at 10% life leech +1% per point.
Rathma's Chosen: doubled duration, minions get 50% velocity +1% per level.
Paladin
Plague: now grants 1% block chance.
Blood Thorns: increased damage by 50%.
Lemures: increased damage by 50%.
Terror Strike: added 100% increased base defense (150% base).
Sorceress
Summon Familiar: now gets extra summon every 5 hard points.
Miasma: increased damage.
Nova Charge: now costs 200 mana, starts at 1 min duration, +20s/lvl.
Hive: now costs 200 mana, starts at 1 min duration, +20s/lvl.
Chronofield: now has doubled duration and halved mana cost.
Firedance: doubled starting damage bonus and doubled damage bonus per level.
Abyss: doubled damage, increased range.
Oskills
Shunpo: can now be used with lances and naginatas.
Dark Summoning: timer reduced to 5 seconds.
Path of Flames: mana cost fixed at 200, starts with 1 minute duration +30s/lvl.
Summon Thunder Bear: doesn't require a staff to cast anymore
Arrowside: Now has a skilldesc.
Cow Rush: Now has a skilldesc.
Punisher Barrage: Now has a skilldesc.
Stampede Nova: Now has a skilldesc.
Monsters
Cave Snappers: doubled hp regen.
Sleeping Cave Snappers: now have tripled regen (10 times bigger than grubbers)
Baalspawn: now has 90% avoid on destruction
Uberlevels
Kingdom of Shadows: darkwardens now have a small chance to spawn there, casting tremor on death.
Infernal Machine: now has 1%ctc Deathstrike when damaged
Death Projector: now has 1%ctc Death Spiral when damaged... QQ
Rathma Square: now spawns flying scimitars with huge life regen
Tal Rasha: now casts deadly Elementals (druid skill with 8 extra missiles), avoid this at any cost
Akarat: followers now have 100% ctc thunder hammer when they get hit, so careful with prebuffing!
Bartuc: now has 75% avoid, minions have 25%
Inarius Secret Uberquest: minions now cast deahtstrike on death.
Tran Athulua: amazons have 15% crushing blow now, 25% chance to cast arrowside on death (broadside with arrows), three bosses have 80% avoid
Fautzinville: the 5 bosses now have 80% avoid on terror and 90% on destruction.
Densities
Blood Moor: increased density in hatred by 10x
Tran Athulua: increased density in destruction by 40%
Fautzinville: reduced density in hatred/terror by 25%.
Items
Rebalanced all Mystic Orbs.
Recipes
Lottery Recipe: less chance to work but better benefits.
Dark Summon Recipe: to save place in inventory, cube book with astrogha's venom stinger to inherit the skill.