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05->05b
Bugfixes:
Harkon Gem: fixed, old one is unusable so find a new one!
Character Orb: removed heal after kill recipe, to avoid corpse bug.
Level Challenge 0: made summon delayed so people can move.
Resonance: no longer makes reanimates/mercenary invisible.
Act 2 Map: fixed unwalkable tiles
Summon Dark Spirit: no longer a lvl18 skill.
Other:
Character Orb: blink recipe now works with upgraded median statue too.
Act 2 Palace Guards: now they will give you a warm welcome even if you didn't do staff quest.
Chrysaor Uberquest: on level 2, Goliaths now spawn with 0-1 ratfinks, instead of 2-3.
Talic: lowered health.
River of Flame: reduced level size on hatred/terror.
Brachyceran: reduced teleport chance when struck.
Shardspawns: reduced ctc dark summon on attack 10%->5%.
Baal in Throne: reduced ctc respawner on striking. (50%->25%)
Baal: in destruction difficulty, reduced base resists to make heroic shield drop more often.
Flayer Dungeon 1/2: halved density.
Shards: added recipe so you can cube higher shards with higher shards, and get ac + remaning shards.
Skills
Blazing Fury: starts at 100 mana cost now, +10/lvl. Spell timer reduced from 30 seconds to 20 seconds, -2 seconds per hard point.
Coming in v6...
Improved act towns.
New monsters
New challenges
New uberquests, including:
Giantic maze with new monsters, stages, sidequests, and secret rewards. Click <here> to see the map.
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本帖最后由 dking 于 2012-7-13 08:03 编辑 ]