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1.F9e Release

1.F9e Release

anhei3战网
By BrotherLaz
(http://modsbylaz.14.forumer.com/viewtopic.php?t=5212)
下载
http://hotfile.com/dl/93122372/f8a78bc/MedianXL_v1F9e.zip.html
1.F9d -> 1.F9e

Characters

Amazon

- Balefire: increased minimum damage.
- Bloodstorm: fixed hitshift issue where damage was twice as high as intended.
- Lioness: increased defense bonus.
- Moon Warrior: removed deadly strike.
- Pounce: now has a 0.8 second timer if oskill.
- Spirit of Vengeance: removed damage bonus from aura.
- Summon Fire Elementals: reduced base hp by 33%; capped at 15 elementals.

Assassin

- Doom: reduced damage bonus by 25% and reduced synergy (TTAD on missiles is fixed though).
- Maelstrom: AoE now deals 1/4 damage; main missile is still 1/2.
- Way of the Phoenix: reduced damage.
- Way of the Spider: toned down increasing returns.

Barbarian

- Eagle Stance: Added -50% damage penalty (cumulative with strength/dex damage).

Necromancer

- Lamia: removed Doom graphic and reduced curse radius but increased frequency back to 100%.

Paladin

- Hymn: duration +5 minutes if you have hard points into the skill.

Sorceress

- Carpet of Spiders: slightly adjusted damage in unclear direction.
- Lorenado: increased maximum damage.
- Mystic Blood: added +2 life per kill per level.

Other skills

- Summon Sirens: proc is now correct.

Items

- 'Target Takes Additional Damage' modifier now affects missiles.

- Fixed procs on: Vizjun's Commsat, Peacebringer, Black Sheep Wall.
- Reduced revive chance on: Edge of Extinction.
- Enabled Cornerstone of the World in single player.

- GRWs now require level 60.
- Reduced proc rate on: 'Eos'. (Lag)

- Disabled Pounce on striking magical modifier.
- Disabled Sacred Armor oskill magical modifier.
- Reduced ctc Spike Nova on kill from 25% to 10% for lag reasons.

Monsters

- Witches deal 50K physical and 50K magical, instead of simply instakill damage.

关键的部分
- Pounce: now has a 0.8 second timer if oskill.
- Doom: reduced damage bonus by 25% and reduced synergy (TTAD on missiles is fixed though).
- Bloodstorm: fixed hitshift issue where damage was twice as high as intended.
- Moon Warrior: removed deadly strike.
- Eagle Stance: Added -50% damage penalty (cumulative with strength/dex damage).
- 'Target Takes Additional Damage' modifier now affects missiles.
- GRWs now require level 60.
- Enabled Cornerstone of the World in single player.
- Disabled Sacred Armor oskill magical modifier.
- Reduced ctc Spike Nova on kill from 25% to 10% for lag reasons.
大家不用再洗猛扑刀了。

[ 本帖最后由 ashunter 于 2010-12-31 20:44 编辑 ]
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评分 TOP

Laz果然降低难度了,坚决不升1F9e,没意思

评分 TOP

怎么降低难度了,nerf的比buff的厉害吧。

评分 TOP

Laz在论坛搞了个调查, 问“为什么你不玩魔电”了,大多数都回答说难度太大……于是就降了,之前他就在论坛说打算1F9e降难度

评分 TOP

但是也有很多人反对减低难度啊,从实际内容看难度并没有怎么降,或许还升了呢。

评分 TOP

魔女简单了? 50K物魔……至少不是一击必杀了,无敌有用了

评分 TOP

witch根本无关痛痒,minigame之后就无视她了。像给Pounce加timer是对Pouncesin的毁灭性打击,Eagle Stance减50%伤害对以stormblast为主要技能的barb的打击也不小。加强了长矛ama,削弱了标枪ama,投掷刺客的Maelstrom技能伤害减半,总体的应该是nerf>buff。

评分 TOP

反正我不升1F9e,没新地图,没新技能,没新物品

评分 TOP

有新物品啊,Cornerstone of the World 开放->取消好几次了,修正Pounce对游戏平衡是好的,开放石头又错了。

评分 TOP

我记得Cornerstone of the World的技能是没有(class only)的,所以所有职业都可以用的,估计会有很多新builds出现,未必是件坏事。

评分 TOP


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